Role:
I was primary the 3D artist in the team, responsible for modelling, texturing and detailing the main game scene and 11 buildings.
Software: 3Ds Max, Photoshop and Unity.
Project:
Gold Mountain Guest is a playable 3D online storytelling experience, and a part of “Chinese Canadian Stories – Uncommon Histories from a Common Past” – a collaborative project between the University of British Columbia, Simon Fraser University and various campus and community-wide partners.
Playable Demo available here(Unity plugin required).
As below, I post some screenshots of the main building and some small vintage-style buildings I modeled and partially textured in the game.














